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Starcraft 2 editor wont publish map 2015
Starcraft 2 editor wont publish map 2015










Terran: Drop-down Workers, speed up army production and Scan for information. Protoss: Speed up workers or army production, upgrades, boost Cannons for extra defence or use Rift to save units. They force players to make strategic choices on when to use the macro mechanics. Which means that players have to return to their base more often to macro and it raises the APM requirements to have "perfect" macro. The macro mechanics in Starbow are not perfect but they were added for these reasons:Īll macro mechanics are cheaper to cast and/or last shorter, compared to SC2. As the metagame is still largely unexplored, the development team will be focused mostly on bug fixing. Starbow is currently under development (especially in terms of balance), so expect frequent patching. Its trying to be a fresh new BW oriented experience for guys who enjoyed playing and watching BW, while still being relatively accessible for a SC2 player. If you love SC2 and hate BW from experience with both games, this will probably not change your mind. Fundamental changes to units were made as well to make fights more micro-able than their SC2 engine counterparts. Things that are anti micro generally get developed out of the game. We also put a lot of emphasis on micro being a pretty big factor. The resources, map design (ported from BW for the most part), rush distances, and build times are a lot more reminiscent of BW.Īrmies feel more spread out, and fights can happen over much larger space, despite armies generally being lower supply due to the lower economy. Its built more on BW fundamentals instead of SC2 fundamentals.

Starcraft 2 editor wont publish map 2015 mods#

It isn't trying to be a better SC2 like most SC2 melee mods do. It's more aimed at being an expansion to BW built in the SC2 engine.










Starcraft 2 editor wont publish map 2015